IEEE Std 2861.3-2023 PDF

St IEEE Std 2861.3-2023

Name in English:
St IEEE Std 2861.3-2023

Name in Russian:
Ст IEEE Std 2861.3-2023

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Original standard IEEE Std 2861.3-2023 in PDF full version. Additional info + preview on request

Description in Russian:
Оригинальный стандарт IEEE Std 2861.3-2023 в PDF полная версия. Дополнительная инфо + превью по запросу
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Full title and description

IEEE Standard for Haptic Interface Enhancement for Mobile Gaming (IEEE Std 2861.3-2023). This standard specifies vendor‑independent profiles, parameters, messages and protocols to enhance haptic (tactile) feedback on mobile devices and to enable consistent transfer and conversion of hardware properties of haptic interfaces across devices and platforms.

Abstract

This document defines vendor‑neutral actuator and haptic interface profiles and parameters tailored for mobile gaming, together with message and protocol definitions for conveying device hardware properties and for converting haptic content between different device classes. The goal is to improve consistency and interoperability of tactile experiences in mobile games across phones, controllers and accessories.

General information

  • Status: Active standard.
  • Publication date: Designated 2861.3-2023 (standard year 2023); IEEE lists Board approval in 2023 and publication to IEEE distribution in early 2024 (published 2024-02-09).
  • Publisher: Institute of Electrical and Electronics Engineers (IEEE), under the IEEE Consumer Technology Society / Emerging Technology Standards Committee.
  • ICS / categories: Consumer electronics / mobile computing / haptics / gaming interfaces (consumer technology and communication categories).
  • Edition / version: First published edition associated with the 2023 designation (IEEE Std 2861.3-2023).
  • Number of pages: 24 pages (electronic PDF).

Scope

The scope covers specification of vendor‑independent haptic actuator and interface profiles, parameter sets for describing tactile actuators and effects, and message/protocol formats to communicate device capability and to map/convert haptic content between devices. It is aimed at mobile gaming scenarios where consistent tactile experience and cross‑device portability of haptic content are required. The standard addresses interoperability, device capability reporting, and conversion guidance rather than prescribing specific hardware implementations.

Key topics and requirements

  • Definition of vendor‑neutral haptic actuator and interface profiles (types, parameter ranges, nominal characteristics).
  • Standardized parameter sets for describing haptic effects (intensity, envelope, frequency content, duration, patterns).
  • Message and protocol formats for reporting device hardware properties and capabilities to host software.
  • Guidance for converting and mapping haptic assets between devices with different actuator characteristics.
  • Conformance considerations and interoperability requirements for mobile gaming ecosystems.
  • Recommendations to minimize perceptual inconsistencies (latency, timing, and effect fidelity) across devices.

Typical use and users

Primary users include mobile device manufacturers, game engine developers, game studios, haptic middleware and SDK vendors, accessory and controller makers, and test laboratories. The standard is used to design haptic stacks, define device capability reporting, implement runtime conversion of haptic content, and establish interoperability between platforms and peripherals.

Related standards

This document is part of the IEEE 2861 family addressing mobile gaming and haptic experiences. Related items include other IEEE 2861 series documents (for example the systems integration / framework work items such as P2861.2) and platform API guidance used by mobile OS and gaming middleware. Implementers should consider related platform, accessibility and game‑performance standards when adopting 2861.3.

Keywords

haptic, haptics, tactile feedback, mobile gaming, actuator profile, interoperability, haptic messaging, conversion, latency, haptic API

FAQ

Q: What is this standard?

A: IEEE Std 2861.3-2023 specifies vendor‑independent haptic interface profiles, parameters and messaging to enhance tactile feedback for mobile gaming and to enable consistent haptic experiences across devices.

Q: What does it cover?

A: It covers definitions of actuator and interface profiles, parameter sets for haptic effects, device capability reporting and protocols, and guidance for mapping or converting haptic content between different hardware classes—focused on mobile gaming use cases.

Q: Who typically uses it?

A: Device OEMs, game and engine developers, haptic SDK/middleware providers, accessory makers, and test/interoperability labs looking to standardize how haptic capability and content are described, exchanged and reproduced across devices.

Q: Is it current or superseded?

A: As of the publisher's record the standard is active. The document carries the 2023 designation (board approval in 2023) and IEEE lists its publication distribution in early 2024; there is no superseding revision listed at this time.

Q: Is it part of a series?

A: Yes — it is part of the IEEE 2861 family addressing mobile gaming performance, integration and haptic interfaces (other related work items include P2861.2 and companion documents in the 2861 series).

Q: What are the key keywords?

A: Haptic, tactile feedback, actuator profile, mobile gaming, interoperability, haptic messaging, conversion, latency, API.